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Free, publicly-accessible full text available July 1, 2026
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Two-branch network architecture has shown its efficiency and effectiveness in real-time semantic segmentation tasks. However, direct fusion of high-resolution details and low-frequency context has the drawback of detailed features being easily overwhelmed by surrounding contextual information. This overshoot phenomenon limits the improvement of the segmentation accuracy of existing two-branch mod- els. In this paper, we make a connection between Convolutional Neural Networks (CNN) and Proportional-Integral-Derivative (PID) controllers and reveal that a two-branch network is equivalent to a Proportional-Integral (PI) controller, which inherently suffers from similar overshoot issues. To alleviate this problem, we propose a novel three- branch network architecture: PIDNet, which contains three branches to parse detailed, context and boundary information, respectively, and employs boundary attention to guide the fusion of detailed and context branches. Our family of PIDNets achieve the best trade-off between inference speed and accuracy and their accuracy surpasses all the existing models with similar inference speed on the Cityscapes and CamVid datasets. Specifically, PIDNet-S achieves 78.6% mIOU with inference speed of 93.2 FPS on Cityscapes and 80.1% mIOU with speed of 153.7 FPS on CamVid.more » « less
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This paper investigates basic trade-offs between energy and delay in wireless communication systems using finite blocklength theory. We first assume that data arrive in constant stream of bits, which are put into packets and transmitted over a communications link. Our results show that depending on exactly how energy is measured, in general energy depends on sqrt{d^{-1}} or sqrt{d^{-1}log d}, where d is the delay. This means that the energy decreases quite slowly with increasing delay. Furthermore, to approach the absolute minimum of -1.59 dB on energy, bandwidth has to increase very rapidly, much more than what is predicted by infinite blocklength theory. We then consider the scenario when data arrive stochastically in packets and can be queued. We devise a scheduling algorithm based on finite blocklength theory and develop bounds for the energy-delay performance. Our results again show that the energy decreases quite slowly with increasing delay.more » « less
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